This course provides the foundation skills and knowledge required to participate effectively in a game production studio environment. You will gain an understanding of the various roles, responsibilities and production methodologies involved in game development. This knowledge will be applied in the design and analysis of a classic arcade-inspired game using contemporary production tools and practices. You will work in small development teams to iterate and expand upon the game's design, reflecting on the implications that the development environment has for production roles and methods.
- Semester of offer Subject to change
- Sunshine Coast: Semester 2
- Moreton Bay: Semester 2
- Online: Semester 2
- Student contribution band
- Band 2B
- Tuition fee
- 2.2B: Visual & Performing Arts, Graphic & Design, Prof Pathway
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- Class timetable
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Students enrolled in this course should check the course Canvas site to ensure that they are accessing the most recent approved version of the course outline.