SGD101 Game Art: Introduction to 2D & 3D - University of the Sunshine Coast, Queensland, Australia

Accessibility links

SGD101 Game Art: Introduction to 2D & 3D

This course focuses on Game-ready Art. You will learn how to design and create a 2D and 3D Asset, User Interface and Menus, Information and Display Screens, Game Logo, Game Icons, and Game Promotional Image. You will learn how to solve real-world problems, improvise, and finish your professional assignments on time, in the correct format and with flair. You will present your projects in a professional manner with integration strategies in mind. Written, visual, and oral communication skills will be employed to explain your work.

Course detail

Semester of offer Subject to change
  • Sunshine Coast: Semester 2
Units
12.00
EFTSL
0.125
Student contribution band
Band 1
Tuition fee
Clinical Psych, Foreign Languages, Visual & Performing Arts:
Census date
Academic Calendar
Class timetable
View class timetables for this course

Course outline

SGD101 Course Outline Semester 2, 2020 (PDF 252KB)

Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.