SGD202 Video Game Analysis - University of the Sunshine Coast, Queensland, Australia

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SGD202 Video Game Analysis

Videogames are complex systems of representation. As cultural artefacts, videogames function as media texts serving to represent and produce cultural phenomena. This course examines the form and function of video game texts and considers the impact of their cultural, historical and industrial contexts. The course develops a comprehensive understanding of video game aesthetics and how these combine with narrative to create meaning. You will engage with and apply technical terminology, theoretical concepts, and academic work on game design and production, acquiring the skills needed to critically analyse games as texts.

Course detail

Semester of offer Subject to change
  • Sunshine Coast: Semester 2
  • Online: Semester 2
Units
12.00
EFTSL
0.125
Student contribution band
Band 4E
Tuition fee
1.4E: AV Studies, Journalism, Written Comm, Comm and Media nec
Census date
Academic Calendar
Class timetable
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Course outline

SGD202 Course Outline Semester 2, 2020 (PDF 269KB)

Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.