SGD100 Playcentric Game Design - University of the Sunshine Coast, Queensland, Australia

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SGD100 Playcentric Game Design

This course introduces the play-centric design process and theory relating to the design of Serious games. A Serious game is a game designed for a primary purpose other than just entertainment, such as education, behavioural change, or raising awareness. You will work in teams to design your own Serious board, card, tabletop or other non-digital games from the initial concept, to playable Serious game prototypes and then demonstrate them to a panel. The process and theory underpinning the design of board, card and tabletop games also applies to video games.

Course detail

Semester of offer Subject to change
  • Sunshine Coast: Semester 1
Units
12.00
EFTSL
0.125
Student contribution band
Band 2
Tuition fee
Mathematics,Statistics,Computing,Built Environment,OtherHlth:
Census date
Academic Calendar
Class timetable
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Course outline

SGD100 Course Outline Semester 1, 2020 (PDF 205KB)

Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.