Simulation learning goes high-tech at USC

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Simulation learning goes high-tech at USC


USC staff members Danielle Silcox and Jesse Shearer inspect the Immerse Studio

4 August 2014

The potential uses for the University of the Sunshine Coast's high-tech Immerse Studio seem to be limited only by the imagination.

This impressive facility is equipped with six overlapping projectors that provide for 270-degree viewing of images and videos in extremely high definition.

While consumer Full HD televisions currently use 1,920x1,080 pixels to display images, and the latest 4K TVs use 3,840x2,160 pixels, the Immerse Studio projects 10,548x1,200 pixels over an area 20 metres long to produce a massive display for simulation learning and teaching activities.

It includes precise sound and video recording equipment to capture how participants perform in simulated scenarios, with easy playback available for assessment. One wall of the studio is one-way glass for viewing from a control room.

The Immerse Studio is on the first floor of USC’s new Learning and Teaching Hub that will be officially opened by Senator for Queensland James McGrath today (Monday 4 August).

Associate Professor of Interactive Digital Media and Director of the Engage Research Lab Christian Jones is excited about the opportunities the studio brings to all of USC’s degree programs, as well as to researchers and the community at large.

“The Immerse Studio will enable our students, researchers, partners and the community to have new experiences of learning, research and engagement,” Dr Jones said.

“It will unlock the potential of this University to create amazing teaching and learning opportunities for students into the future.

“For example, the studio can be used to simulate a busy nursing ward for our Nursing Science students, a war scene for our Journalism students to report on, or a car accident scene for our road safety researchers and paramedics. “We are currently developing immersive experiences such as simulations of coastal flooding, visualisations of neurological pathways in the brain, installations of interactive digital art and animation, and innovative gaming mechanics for individual and shared exploration and learning.”

The three-storey Learning and Teaching Hub (Building E on USC’s master plan) was designed by architects from HASSELL, built by BADGE Constructions Projects (previously Evans Harch Badge) and was ready for use at the start of Semester 1 in March.

It is a joint initiative of the Australian Government’s Structural Adjustment Fund, Sunshine Coast TAFE and the University.

— Terry Walsh

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